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Netflix's BIOSHOCK game movie directed by Francis Lawrence (TBD)
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‘BioShock’: Francis Lawrence To Direct Netflix’s Feature Adaptation Of Popular Video Game

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EXCLUSIVE: The long-awaited feature film adaptation of the renowned video game franchise BioShock looks to be gaining momentum in a big way. Sources tell Deadline that Netflix has tapped Hunger Games director Francis Lawrence to helm the pic, with Michael Green adapting the -script.

 

The directing and writing assignment had been among the more sough-after jobs in the industry after Netflix said in February it was partnering with video game holding company Take-Two Interactive and its game publisher subsidiary 2K to produce a BioShock film. Since then, the studio and its partners have been aiming high on who would help guide this project given the scope of the property, looking at A-list directors and writers for the job.

 

Set across multiple dystopian and visionary landscapes gone wrong, the BioShock video game series blends sci-fi and horror to pose unique existential and societal questions reshaping how game stories are told—all amidst pulse-pounding action gameplay that rewards sharp shooting, clever planning and lethal improvisation. The award-winning franchise first introduced by 2K in 2007 has sold more than 39 million copies worldwide across the original releases of titles including BioShock, BioShock 2 and BioShock Infinite, as well as multiple rereleases, remastered editions and bundled collections.

 

Roy Lee will produce the movie through his Vertigo Entertainment along with Lawrence for about:blank and 2K. Executive producers are Cameron MacConomy for about:blank and Strauss Zelnick for Take-Two.

 

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Interesting. One of my all-time favourite video game series, both the Rapture and Columbia storylines. If you already know about one of the greatest storytelling twists in the history of gaming, I’d be fascinated to see how they manage to top that.

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On 3/5/2024 at 3:08 AM, szav said:

One of my favorite game series, with such a cool atmosphere.  Actually, went back and replayed Bioshock Infinite last year and it still holds up really well.

Interested to see what they do with this but the source material plot/story are...not sure how to really put it, but colorful, whimsical, steam punky, and trippy, but stoner level coherent.  This could be really really cool, or really awful.

As gamers we already know the classic, psychological twist ending of the first game.

Infinite, of course, has a good one as well.

All three are great.

Edited by Ken Aldred
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