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TV's Streaming Model is Broken - linked article
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TV’s Streaming Model Is Broken. It’s Also Not Going Away. (vulture.com)

“Everything became big tech — the Amazon model of ‘We don’t actually have to make money; we just have to show shareholder growth.’ Everyone said, ‘Great. That seems like the thing to do.’ Which essentially was like, ‘Let’s all commit ritual suicide. Let’s take one of the truly successful money-printing inventions in the history of the modern world — which was the carriage system with cable television — and let’s just end it and reinvent ourselves as tech companies, where we pour billions down the drain in pursuit of a return that is completely speculative, still, this many years into it.’”

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The development surge was also great for established writers — at least at first, as the new economics of streaming made it easier than ever to cash in fast. Under the old TV model, if a show was a success, its creator stood to get rich on the back-end profits. With all of linear TV’s revenue streams combined (ads plus syndication plus overseas rights), a studio might bring in $3 for every $1 in costs on a hit. The problem for writers was that most shows flopped, so there was no back end to get a piece of. Streamers offered something different. Their model, called “cost plus,” might pay $1.30 to $1.50 up front, making every show a winner — just not a very big one.

To make up for the lost back end, streamers floated performance-based incentives. Schur describes a scenario in which a platform might promise a showrunner a $100,000 bonus for season one, $250,000 for season two, $500,000 for season three, and $1.7 million for season four. “So you’re like, Holy mess. This is great!” he says. There was a catch. Many seemingly successful series began to vanish after just a couple of seasons. “What no one saw coming was they’d just kill the show before they ever had to pay that money out,” Schur says. “They kind of tricked everybody. Now if you get to 20 episodes, it’s a miracle.”

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On 6/12/2023 at 8:18 AM, RedRaven said:

The development surge was also great for established writers — at least at first, as the new economics of streaming made it easier than ever to cash in fast. Under the old TV model, if a show was a success, its creator stood to get rich on the back-end profits. With all of linear TV’s revenue streams combined (ads plus syndication plus overseas rights), a studio might bring in $3 for every $1 in costs on a hit. The problem for writers was that most shows flopped, so there was no back end to get a piece of. Streamers offered something different. Their model, called “cost plus,” might pay $1.30 to $1.50 up front, making every show a winner — just not a very big one.

To make up for the lost back end, streamers floated performance-based incentives. Schur describes a scenario in which a platform might promise a showrunner a $100,000 bonus for season one, $250,000 for season two, $500,000 for season three, and $1.7 million for season four. “So you’re like, Holy mess. This is great!” he says. There was a catch. Many seemingly successful series began to vanish after just a couple of seasons. “What no one saw coming was they’d just kill the show before they ever had to pay that money out,” Schur says. “They kind of tricked everybody. Now if you get to 20 episodes, it’s a miracle.”

This is not new. IATSE crews have been working for "last year's scale" for first two seasons and are promised on season three pay will go to scale and then guess what? Show changes from "The Brady Bunch" to "The Brady Girls Go To College" of some such sh*t (essentially the same show but now different title s0..) You're only hearing about it now cause it's starting to happen to the "above the line guys"

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Starbucks did the same type of thing 20 years ago - at the time, it was one of the few major companies that full benefits and health insurance for just 20 hours / week of work.

The catch?

It was nearly impossible to get scheduled for more than 18 hours / week.

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