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Rise of the Graphic Novel: Comics 101 in 70 pages

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This looked interesting so i thought i would share the info with you guys and gals.

 

 

From Boingboing.com

 

Stephen Weiner's seminal Rise of the Graphic Novel has had a second edition. Rise builds on Weiner's influential work in cataloging and charting a course through the field of graphic novels for librarians around America and the world, spinning out a compact, fascinating narrative of the history of graphic novels, from the Yellow Kid to the modern explosion of Pulitzer-winning, "respectable," multi-media, highly lucrative graphic novels of today. For such a short book -- 70 pages -- Rise covers a huge amount of ground, from The Spirit to R Crumb, from indie comix to Cavalier and Clay, from Death Note to Understanding Comics and Sandman. Even Boing Boing's own Elfquest gets a chapter.

 

This is a perfect book for anyone trying to wrap her or his head around the field of comics, a quick and smart overview of the field that spans both decades and genres. Whether you're developing a syllabus, improving your library's collection, or just trying to get a better sense of the field and the good stuff you might have missed, Rise is well worth a read, and worth keeping around afterwards for reference.

 

Plus: there's a dandy introduction by Will Eisner himself!

 

 

Boingboing link mostly for fun comments.

 

http://boingboing.net/2012/12/29/rise-of-the-graphic-novel.html

 

 

Amazon link.

 

http://www.amazon.com/exec/obidos/ASIN/1561637025/downandoutint-20

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