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Locke & Key appreciation thread
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2,982 posts in this topic

That's very cool. It's probably my favourite of the Alpha #2 covers, since it's the one that seems most closely related to actual events!

 

Question: do people think that Alpha is basically finishing like Preacher, in that the penultimate issue

 

 

essentially is where all the action and resolution is, and then the final issue is a very slow-paced tie up? Or are we in for more surprises...?

 

 

Yes, I'm actually spoiler tagging this for those who haven't read Preacher yet!

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Alpha #1 was pretty solid. Real curious what will happen with #2.

 

I would have loved to hear what people thought the "last" key would be (before they revealed it). I thought he'd make sunlight so he could get past all the shadow creates. WRONG

 

Pat

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Alpha #1 was pretty solid. Real curious what will happen with #2.

 

I would have loved to hear what people thought the "last" key would be (before they revealed it). I thought he'd make sunlight so he could get past all the shadow creates. WRONG

 

Pat

 

 

 

I would have nailed it. I thought it was obvious for a long time Tyler's fishing lore would be made into a key, and it just made sense it would be similar to the head key and work on people because Tyler isn't a locksmith to make a physical lock.

 

Having it remove the "demon monster" was my theory for awhile now; however, I didn't expect the person to die from the process.

 

I still think Bode has a chance to get back in his body too. Since they didn't use Tylers new key on Dodge/Bode there is no metal in his body. Maybe ghost Bode will tell Rufus to throw his body through the ghost key door in the final issue??

 

 

 

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Alpha #1 was pretty solid. Real curious what will happen with #2.

 

I would have loved to hear what people thought the "last" key would be (before they revealed it). I thought he'd make sunlight so he could get past all the shadow creates. WRONG

 

Pat

 

 

 

I would have nailed it. I thought it was obvious for a long time Tyler's fishing lore would be made into a key, and it just made sense it would be similar to the head key and work on people because Tyler isn't a locksmith to make a physical lock.

 

Having it remove the "demon monster" was my theory for awhile now; however, I didn't expect the person to die from the process.

 

I still think Bode has a chance to get back in his body too. Since they didn't use Tylers new key on Dodge/Bode there is no metal in his body. Maybe ghost Bode will tell Rufus to throw his body through the ghost key door in the final issue??

 

 

 

 

Are you sure we've seen the last key?

There's a lot of leftover whispering iron now. And maybe Sam Lesser winds up in Bode's body. He'd have the loving family he always wanted!

 

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Alpha #1 was pretty solid. Real curious what will happen with #2.

 

I would have loved to hear what people thought the "last" key would be (before they revealed it). I thought he'd make sunlight so he could get past all the shadow creates. WRONG

 

Pat

 

 

 

I would have nailed it. I thought it was obvious for a long time Tyler's fishing lore would be made into a key, and it just made sense it would be similar to the head key and work on people because Tyler isn't a locksmith to make a physical lock.

 

Having it remove the "demon monster" was my theory for awhile now; however, I didn't expect the person to die from the process.

 

I still think Bode has a chance to get back in his body too. Since they didn't use Tylers new key on Dodge/Bode there is no metal in his body. Maybe ghost Bode will tell Rufus to throw his body through the ghost key door in the final issue??

 

 

 

 

Are you sure we've seen the last key?

There's a lot of leftover whispering iron now. And maybe Sam Lesser winds up in Bode's body. He'd have the loving family he always wanted!

 

 

There could be more keys... But Sam is gone. He's no longer a ghost at Keyhouse. Remember, Dodge tricked him into going into Zack's body, and then Kinsey beat him to death. Dodge switched to Bode's body, Sam switched to Zacks, and Bode was left a ghost.

 

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Hey all, now that Locke and Key is starting to end, I wanted to finish up my collection but have been unable to find a good checklist.

 

Does anyone have a good full checklist? Google shows one here from user NewEnglandGothic but it stops at the beginning to Keys to the Kingdom

 

Thanks!

 

 

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Hey all, now that Locke and Key is starting to end, I wanted to finish up my collection but have been unable to find a good checklist.

 

Does anyone have a good full checklist? Google shows one here from user NewEnglandGothic but it stops at the beginning to Keys to the Kingdom

 

Thanks!

 

 

 

Here's my Locke & Key checklist. Let me know if you have any additions or corrections.

 

Locke & Key: Welcome to Lovecraft

 

1 1st 2/08

1 Signed 2/08

1 2nd 4/08

1 Dark Forces Variant 7/08

1 Dark Forces Negative 7/08

2 1st 3/08

2 2nd 4/08

3 1st 4/08

3 2nd 4/08

4 1st 5/08

5 1st 6/08

6 1st 7/08

 

Locke & Key: Head Games

 

1 1st 1/09

1 RI-A (Sketch) 1/09

1 RI-B (Signed) 1/09

1 Jetpack Variant 1/09

2 1st 2/09

2 RI (Sketch) 2/09

3 1st 3/09

3 RI (Sketch) 3/09

4 1st 4/09

4 Retailer Incentive4/09

5 1st 5/09

6 1st 6/09

 

IDW: 10 Year Anniversary Comic Book

 

nn 1st 5/09

 

L & K: Welcome to Lovecraft Special Edition

 

1 1st 9/09

1 Variant 9/09

 

Locke & Key: Crown of Shadows

 

1 1st 11/09

1 RI 11/09

1 Jetpack Variant 11/09

2 1st 12/09

2 RI 12/09

3 1st 1/10

3 RI 1/10

4 1st 2/10

4 RI 2/10

5 1st 2/10

5 RI 2/10

6 1st 4/10

6 RI 4/10

 

L & K: Welcome to Lovecraft Legacy Edition

 

1 1st 8/10

 

Locke & Key: Keys to the Kingdom

 

1 1st 8/10

1 RI (Signed) 8/10

2 1st 10/10

2 RI 10/10

3 1st 11/10

3 RI 11/10

4 1st 1/11

4 RI 1/11

5 1st 3/11

5 RI 3/11

6 1st 3/11

6 RI 3/11

 

Locke & Key: Free Comic Book Day Edition

 

nn 1st 5/11

 

Locke & Key: Clockworks

 

1 1st 6/11

1 RI 6/11

1 RI (Signed) 6/11

1 Jetpack Variant 6/11

2 1st 8/11

2 RI 8/11

3 1st 10/11

3 RI 10/11

4 1st 1/12

4 RI 1/12

1-2 Reprise 2/12

5 1st 3/12

5 RI 3/12

6 1st 4/12

6 RI 4/12

 

Locke & Key: Guide to the Known Keys

 

nn 1st 10/11

nn RI 10/11

nn Comic Market 10/11

nn Convention Edition 1/12

nn 2nd 1/12

 

Locke & Key: Grindhouse

 

nn 1st 8/12

nn RI (Signed) 8/12

nn Jetpack Variant 8/12

nn 2nd 11/12

 

Locke & Key: Omega

 

1 1st 11/12

1 RI 11/12

1 SUB CVR 11/12

1 Jetpack Variant 11/12

2 1st 12/12

2 RI 12/12

3 1st 2/13

3 RI 2/13

4 1st 4/13

4 RI 4/13

5 1st 6/13

5 RI 6/13

 

 

Joe Hill's Terrifyingly Tragic Treasury Edition

 

nn 1st 4/13

 

Locke & Key: Crown of Shadows Treasury Edition

 

nn 1st 7/13

 

Locke & Key: Alpha

 

1 1st 9/13

1 RI 9/13

1 RE Acme Comics

1 RE Cards Comics & Collectibles

1 RE Comics to Astonish

1 RE DCBS

1 RE Double Midnight Comics

1 RE Hastings Cover A

1 RE Hastings Cover B

1 RE Iguana Comics

1 RE Jetpack Cover A

1 RE Jetpack Cover B

1 RE Lone Star Comics

1 RE Mile High Comics

1 RE Newbury Comics Cover A

1 RE Newbury Comics Cover B

1 RE Overlook Connection

1 RE Rockin’ Rooster

1 RE Source Comics

1 RE Super-Fly Comics

1 RE Third Eye Comics

1 RE Time-Warp Comics

 

 

 

 

 

 

Edited by kuphd06
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